Monthly Archives: August 2011

Evolution and the Frame Problem

“The world can be partitioned, described and learned about in an infinitely large number of ways.  If you let loose in the world a truly general-purpose learning device that learns entirely without constraint, it will, by chance, set off acquiring … Continue reading

Posted in Books, Evolution, Evolutionary Psychology | 1 Comment

VirtualLabs in Evolutionary Game Theory

Check out Christoph Hauert’s VirtualLabs in Evolutionary Game Theory. You’ll find applets for experimentation, tutorials along with research papers associated with each of the models, and some excellent introductory material.

Posted in Computation, Evolution, Game Theory | Leave a comment

The Emergence of Costly Punishment

Christoph Hauert, at the Program for Evolutionary Dynamics at Harvard (update: now at British Columbia), and colleagues have a recent paper which addresses the “second order social dilemma” that arises from cooperators who may free-ride by failing to engage in … Continue reading

Posted in Agent-Based Models, Complex Systems, Computation, Game Theory | Leave a comment

Programming Collective Intelligence

An outstanding recipe book for collective intelligence algorithms that spans the gamit from Pearson’s correlation and Euclidean distance measures to optimization, Bayesian filtering, neural networks, genetic algorithms, and support vector machines. Non-negative matrix factorization is thrown in to keep most … Continue reading

Posted in Books, Collective Intelligence, Programming | Leave a comment

Computational Models of Life

Check out the Center for Models of Life (C-MOL), a center under the Danish National Research Foundation, located at the Niels Bohr Institute at the University of Copenhagen. Researchers at the Center use methods from physics to develop models dealing … Continue reading

Posted in Complex Systems, Computation, Evolution | Leave a comment