Category Archives: Computation

Game Theory on Networks: An In Silico Laboratory

Dan Katz, from Michigan Political Science, the Center for the Study of Complex Systems, and Computational Legal Studies, is including a simulation platform that I wrote in NetLogo as part of the curriculum at the ICPSR (Inter-University Consortium for Political … Continue reading

Posted in Agent-Based Models, Complex Systems, Computation, Cooperation, Evolution, Game Theory, Prisoner's Dilemma, Programming, Social Networks | Leave a comment

VirtualLabs in Evolutionary Game Theory

Check out Christoph Hauert’s VirtualLabs in Evolutionary Game Theory. You’ll find applets for experimentation, tutorials along with research papers associated with each of the models, and some excellent introductory material.

Posted in Computation, Evolution, Game Theory | Leave a comment

The Emergence of Costly Punishment

Christoph Hauert, at the Program for Evolutionary Dynamics at Harvard (update: now at British Columbia), and colleagues have a recent paper which addresses the “second order social dilemma” that arises from cooperators who may free-ride by failing to engage in … Continue reading

Posted in Agent-Based Models, Complex Systems, Computation, Game Theory | Leave a comment

Computational Models of Life

Check out the Center for Models of Life (C-MOL), a center under the Danish National Research Foundation, located at the Niels Bohr Institute at the University of Copenhagen. Researchers at the Center use methods from physics to develop models dealing … Continue reading

Posted in Complex Systems, Computation, Evolution | Leave a comment